Timings per question for your Media exams
Paper
|
Section
|
Q
|
Mks
|
Content
|
% of overall mark (exam and overall)
|
Time
(2 hours per exam)
|
Time with extra time (25%)
|
1
Media Messages
/70
|
A.
News
|
1.
|
10
|
·
Media
Language theories
·
Representation
theories
·
Technical
language to describe newspapers
·
The
ability to recognise stereotypes and representation
|
14%
7%
|
17 mins
|
21 mins
|
2. *
|
15
|
·
Difference
between and genre traits of tabloid (popular) and broadsheet (quality)
papers.
·
Media
language used in tabloid and broadsheet papers.
|
21%
10.5%
|
25 mins
|
31 mins
|
||
3.
|
10
|
·
Political
context of newspaper production (particularly Daily Mail and Guardian)
·
Social
context of newspaper productions (DM and G)
·
Economic/business
contexts of newspaper production (DM and G)
·
Front
covers of our set DM and G, and basic content of news stories inside.
·
Regulation
of newspapers
|
14%
7%
|
17 mins
|
21 mins
|
||
4.
|
10
|
·
Audience
theories
·
Media
Industries theories
|
14%
7%
|
17 mins
|
21 mins
|
||
B.
Media Language and Rep
|
5.
|
10
|
·
Representation
in set music videos
·
Representation
in set Big Issue covers
·
Representation
in set advertisements
|
14%
7%
|
17 mins
|
21 mins
|
|
6.
|
15
|
·
How
music videos can be intertextual and how the set texts are.
·
How
adverts can be intertextual
·
How
magazine covers can be intertextual
·
How
the contexts of production influence the music videos.
·
How
the contexts of production influence the adverts.
·
How
the contexts of production influence the magazine covers.
|
21%
10.5%
|
25 mins
|
31 mins
|
||
2
Evolving media
/70
|
A.
Media Industries and Audiences
|
1.
|
15
|
·
Political,
cultural and economic contexts influence the status of popular music radio
programming
·
Political,
cultural and economic contexts influence the promotion of the Jungle Book
films
·
Political,
cultural and economic contexts influence the status of Minecraft within the
video games industry.
|
21%
10.5%
|
25 mins
|
31 mins
|
2.
|
15
|
·
How
films are produced, distributed and consumed with reference to the Jungle
Book films.
·
How
popular music radio is produced, distributed and consumed with reference to
the Radio 1 Breakfast Show
·
How
video games are produced, distributed and consumed with reference to
Minecraft
|
21%
10.5%
|
25 mins
|
31 mins
|
||
B.
Long Form Television Drama
|
3.*
|
30
|
·
Contexts
of production for D83 (social, economic, political)
·
Contexts
of production for ST (social, economic, political)
·
Representation
in D83
·
Representation
in ST
·
Narrative
in D83
·
Narrative
in ST
·
Theories
as appropriate
|
42%
21%
|
50 mins
|
62 mins
|
|
4.
|
10
|
·
All
theories in reference to LFTVD
|
14%
7%
|
17 mins
|
21 mins
|
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